Turquill

Last updated 25 October 2026

Privacy policy

Who this is about

Turquill is an early-access browser game operated by the person or business hosting the copy you use. The host supplies your game link and handles your data and support requests. The software is developed under the name turqindustrial. The host may also be the developer. Contact the host through the in-game Feedback form.

What stays on your device

During the beta there are no accounts and nothing to sign in to. Your browser stores your characters, adventures, roster, settings, shared-table membership, the players you muted at each shared table and acceptance of the current terms, and your saves stay there: they are not copied to the host's computer. Local saves are not encrypted against someone with access to your device. Clearing site data removes them; Settings → Move your hero gives you your save as a code to keep a copy or carry a hero to another device.

So that the services can tell browsers apart, the game gives yours an anonymous guest identity: a random identifier held in an HttpOnly cookie, which game scripts cannot read. It is not a login, it names nobody and you never see it. Remote game access also uses a pairing cookie. These are necessary service cookies, not advertising cookies. Old browser-readable account tokens are removed on startup.

What is sent to the host's computer and kept there

Nothing else is kept: during the beta the host holds no accounts, email addresses, passwords, recovery codes or copies of your own saves. Accounts may be offered at full release; this policy will then change and you will be asked to agree again before anything more is kept.

What goes to other companies

The game includes no advertising or tracking scripts. The services above receive only the data needed for their described functions.

Why

The host processes this data to run the game you asked to play (to carry your adventure from one turn to the next and to let several people share a table), to keep the services safe from abuse (counting requests and wrong codes) and to improve the game (your feedback notes, session ratings and the anonymous play counts). Where European or UK data-protection law applies, the legal bases are the performance of a contract with you (the game itself), the host's legitimate interests (security and improvement) and, for optional features such as shared tables and feedback, your consent, which you give by using them and may withdraw by leaving the table or asking the host.

How long

Your choices and rights

Children

Turquill tells stories with violence and, at the player's choice, graphic violence. It is for players aged 16 and over. The host does not knowingly keep data for anyone younger; if you believe a child has used the game, tell the host and the data will be deleted.

Security

Remote play requires HTTPS. The guest cookie is HttpOnly and SameSite=Strict, and Secure over HTTPS. Shared-table permissions are checked on the server. These safeguards reduce risk but do not guarantee that every vulnerability, outage or data loss is prevented. Do not share invite codes, and protect the devices you use: anyone who can use your browser or computer can read the saves kept in it.

Changes and contact

This policy may change as the game changes; the date at the top says when. The current version is always in the game under Settings → About → Privacy policy. Questions and requests go to the host: the person who gave you your link or code, or the Feedback form in the game.